Day 8
Magic Items
- Silencing Coin: Slip the coin in someones pocket and when the original owner snaps their fingers, the being in possession becomes
unable to speak. The possessor may find and remove the coin from their person, but they can only become the "owner" if the original
owner yields ownership.
Hooks
- shortly after making camp at a crossroads near a large city, the heroes see an army train march towards them. The army doesn't present
as a threat and when they get closer, the banners are recognizable to the heroes as a neighboring city-state's volunteer army on foot
lead by their cavalry, king and his retinue. As they pass, one of the king's retinue peals off to recruit the heros in a quest to free
the King's brother, the Duke, from a siege.