Medium-Length Quest
Quest Style: Heist/Infiltration
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Baron's Betrayal
- Location: The Town of Illyria and Baron's Mansion
- Quest Giver: Captain Lysander, a disgraced former captain of the town guard.
NPCs:
- Captain Lysander - Quest Giver and disgraced former captain of the town guard.
- Baron Roderick - The corrupt baron of Illyria, hoarding wealth and taxing the townspeople heavily.
- Lady Seraphina - A member of the local Thieves' Guild and potential ally in the heist.
- Sir Durin - A loyal knight to the baron and the new captain of the town guard.
The Stakes:
- Infiltrate the baron's mansion and obtain evidence of his corruption to bring him to justice.
- Reward: Gold from the baron's treasury, a share of the reclaimed taxes, and increased reputation among the townspeople.
Potential Plot Twists:
- Captain Lysander has ulterior motives for wanting to bring down the baron and may try to seize power for himself.
- Lady Seraphina is secretly the baron's daughter, seeking to undermine her father's corrupt rule.
Conclusion:
- Players infiltrate the mansion, finding evidence of the baron's corruption and potentially uncovering his ties to a darker power.
- Players confront the baron and decide whether to bring him to justice, expose his corruption to the town, or deal with him in their own chaotic good way.
- Players navigate the aftermath, dealing with any unexpected alliances or betrayals, and helping to shape the future of Illyria.
Medium-Length Quest
Quest Style: Heist/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Tyrant's Takedown
- Location: The City of Ironstone
- Quest Giver: Nerys Swiftfoot, a local insurgent leader
NPCs:
- Nerys Swiftfoot - A charismatic and cunning leader of the local rebels, she is determined to bring down the oppressive ruler and seeks the help of the players to execute a daring plan.
- Lord Ironstone - The tyrannical ruler of the city, known for his brutal methods and total control over the city's affairs, including the military and the treasury. He resides in the heavily fortified Ironstone Castle.
- Captain Grimbolt - A ruthless and skilled mercenary hired by Lord Ironstone to guard the castle and keep the population in check. He answers only to the lord himself.
- Melric Whisperwind - A spy and infiltrator working for Nerys, who provides the party with key information about the castle and its defenses. He also aids in finding any potential allies within the castle.
The Stakes:
- Steal a powerful artifact from Lord Ironstone's treasury, which will weaken his rule and inspire the oppressed population to rise up against him.
- Reward: A share of the stolen treasures, the gratitude of the people, and a powerful ally in Nerys Swiftfoot.
Potential Plot Twists:
- Lord Ironstone is being manipulated by a more powerful, hidden force, which seeks to destabilize the region for its own sinister purposes.
- Captain Grimbolt was once a member of the rebellion, and his true loyalties may be revealed during the heist.
Conclusion:
- Players successfully infiltrate the castle, steal the artifact, and incite a rebellion against Lord Ironstone.
- They can choose to confront Lord Ironstone and Captain Grimbolt directly or focus on escaping the castle with the artifact.
- Depending on their actions, the players may uncover the true puppet master behind Lord Ironstone's tyranny and face a greater challenge in the future.
Medium-Length Quest
Quest Style: Heist/Infiltration
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: Thieves of Justice
- Location: Stoneridge, a fortified city
- Quest Giver: Azara, a masked vigilante
NPCs:
- Azara: A mysterious and charismatic masked vigilante, who has recently been targeting corrupt nobles and making a name for herself in Stoneridge. She enlists the players to help bring down a corrupt noble family by stealing their source of power - an ancient artifact.
- Lord Tiberius Blackthorn: A corrupt and ruthless noble who maintains a stranglehold on Stoneridge through fear and manipulation. He is the current owner of the ancient artifact that Azara wants to steal.
- Harland, the Royal Magistrate: A loyal servant of Lord Blackthorn, Harland is responsible for maintaining the security of the noble's estate and is the architect of the magical defenses around the artifact.
- The Night Foxes: A small band of skilled thieves and rogues who have dedicated their lives to fighting corruption in Stoneridge. They are led by Azara and can provide support or information to the players.
The Stakes:
- Steal the ancient artifact to weaken Lord Blackthorn's grip on Stoneridge.
- Reward: A share of the stolen wealth, a powerful ally in Azara, and the gratitude of the oppressed citizens of Stoneridge.
Potential Plot Twists:
- Azara is actually a member of a rival noble family who aims to use the artifact for her own gain.
- The ancient artifact is a powerful magical item that could have disastrous consequences if it falls into the wrong hands, including the players'.
Conclusion:
- Players infiltrate Lord Blackthorn's estate, bypassing traps, guards, and magical defenses to steal the artifact.
- Players decide whether to trust Azara with the artifact, keep it for themselves, or find a way to destroy it to ensure its power cannot be abused.
Medium-Length Quest
Quest Style: Espionage/Heist
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Shadow's Gambit
- Location: Stormhaven, a bustling coastal city
- Quest Giver: Elara, a mysterious rogue with a hidden agenda
NPCs:
- Elara: Quest Giver, a skilled rogue who enlists the party for help in stealing a powerful artifact to aid the oppressed citizens of Stormhaven.
- Lord Braxton: Corrupt noble who hoards the artifact and oppresses the citizens of Stormhaven with his private militia.
- Captain Vayr: Leader of Lord Braxton's militia, tasked with defending the artifact and maintaining order in the city.
- Supporting NPCs: Makris, a local informant who can provide detailed information about the noble's mansion; Raela and Tharn, members of Elara's team who will accompany the party.
The Stakes:
- Steal a powerful artifact from Lord Braxton's heavily-guarded mansion and use it to free the oppressed citizens of Stormhaven.
- Reward: Gold, unique magical items, and the gratitude of the citizens of Stormhaven.
Potential Plot Twists:
- Elara may have ulterior motives for obtaining the artifact, such as using it for personal gain or as leverage against another enemy.
- Lord Braxton may be under the control of a more powerful entity, which is the actual cause of the city's oppression.
Conclusion:
- Players successfully infiltrate the mansion, steal the artifact, and escape without alerting the guards.
- Depending on the players' choices, they may uncover Elara's true motives and either confront or support her actions. Alternatively, they may expose and deal with the more powerful entity controlling Lord Braxton. Ultimately, their actions should leave Stormhaven in a better state than when they arrived.
Medium-Length Quest
Quest Style: Theft/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Reckless Rebellion
- Location: Town of Glentir
- Quest Giver: Ragnor Swiftfoot, a secretive rebel leader
NPCs:
- Ragnor Swiftfoot: The quest giver, a fox-like humanoid (kitsune) and leader of the local rebels fighting against the oppressive rule of the local lord.
- Lord Archibald: An arrogant and ruthless nobleman who has been taxing the townspeople of Glentir to the point of starvation.
- Captain Gravas: The ruthless and sadistic captain of Lord Archibald's guard, who delights in tormenting the townspeople.
- Marla Redfern: A local tavern owner and secret informant for the rebel group, providing information and shelter for their activities.
The Stakes:
- Steal a heavily guarded artifact or wealth from Lord Archibald's stronghold to fund the rebels and weaken his rule.
- Reward: A share of the stolen goods, reputation boost with the rebel group, and gratitude of the oppressed townspeople.
Potential Plot Twists:
- Ragnor Swiftfoot or Marla Redfern could be double agents, working for Lord Archibald to identify and eliminate rebels.
- The stolen artifact could possess unknown magical powers that could cause unforeseen consequences when used.
Conclusion:
- Players successfully infiltrate Lord Archibald's stronghold, steal the artifact or wealth, and escape without being caught.
- Depending on their alignment and decisions, they could choose to give the stolen goods to the rebels, or keep it for themselves.
- They may also decide to confront and overthrow Lord Archibald, either through force or exposing his corruption to a higher authority.
Medium-Length Quest
Quest Style: Heist/Infiltration
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Liberation of Lyrecrest
- Location: Lyrecrest Castle, Kingdom of Caledra
- Quest Giver: Lady Elara, a rebel leader
NPCs:
- Lady Elara, the charismatic rebel leader fighting against the oppressive rule of Lord Aedan
- Lord Aedan, the tyrannical ruler of Lyrecrest Castle, responsible for extorting the citizens and causing unrest
- Captain Marcellus, the loyal captain of the castle guard and primary enforcer of Lord Aedan's rule
- Supporting NPCs - citizens seeking aid, fellow rebels offering assistance, and castle staff that could be either potential allies or informants for Lord Aedan
The Stakes:
- Infiltrate Lyrecrest Castle and steal the royal treasury to redistribute the wealth to the oppressed citizens.
- Reward: The gratitude and loyalty of the people, a share of the recovered wealth, and new allies
Potential Plot Twists:
- Lady Elara may actually be an agent of Lord Aedan, using the players as pawns to carry out her own nefarious plans.
- Lord Aedan is not the true antagonist but rather a puppet ruler controlled by a powerful and hidden force.
Conclusion:
- Players successfully infiltrate Lyrecrest Castle, steal the royal treasury, and redistribute the wealth to the citizens, gaining their loyalty and respect.
- Players uncover the true motives of Lady Elara or the hidden force controlling Lord Aedan, setting the stage for a potential follow-up quest to topple the true antagonist.
Medium-Length Quest
Quest Style: Heist/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Tyrant's Treasure
- Location: Fort Eveross, a heavily fortified military outpost
- Quest Giver: Seraphina, a charismatic rebel leader
NPCs:
- Seraphina: Charismatic rebel leader with a strong desire to overthrow the oppressive rule of Lord Gavric. Well-connected and knowledgeable about the local political landscape, she seeks the help of the players in her fight for justice.
- Lord Gavric: The cruel and oppressive ruler of the region, who has amassed great wealth and power through corruption and force. Residing within Fort Eveross, he is guarded by a private army of loyal soldiers and mercenaries.
- Captain Drakon: The ruthless commander of Lord Gavric's forces, he is fanatically devoted to his lord and will stop at nothing to protect Fort Eveross and its treasures.
- Taelon: A former guard who defected from Lord Gavric's forces and now supports Seraphina's rebellion. He holds valuable information about the layout and defenses of Fort Eveross.
The Stakes:
- Steal the valuable treasure from Lord Gavric's personal vault, which he uses to fund his oppressive regime.
- The wealth will be used to fund the rebellion against Lord Gavric and bring him to justice.
- Reward: A share of the treasure, allies in the rebellion, and a reputation as champions of the downtrodden.
Potential Plot Twists:
- Lord Gavric's treasure is actually a powerful artifact that he uses to maintain control over his subjects, and it has a dangerous, corrupting influence on those who possess it.
- Seraphina suspects there is a traitor within the ranks of the rebellion who is feeding information to Lord Gavric's forces.
Conclusion:
- Players successfully infiltrate Fort Eveross and steal the treasure, evading or eliminating the defenses and guards along the way.
- They must decide whether to keep the powerful artifact for themselves or entrust it to Seraphina to ensure Lord Gavric's downfall.
- If the traitor is discovered, the players may need to confront them and determine their fate.
Medium-Length Quest
Quest Style: Heist/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Tyrant's Treasure
- Location: The City of Ironhold
- Quest Giver: Litha, the Shadow Broker
NPCs:
- Litha, the Shadow Broker: A mysterious and enigmatic figure who knows all the secrets of Ironhold, Litha is an invaluable contact for underground enterprises in the city. Operating from a hidden sanctuary called the Shadow's Den, she is the one who orchestrates the heist.
- Governor Tiberius: The tyrannical ruler of Ironhold, known for brutally oppressing the people and hoarding their wealth. His heavily guarded manor is where the stolen treasure is kept.
- Captain Lysander: The commander of the Ironhold Guard and a loyal servant of Governor Tiberius. He is responsible for the security of the city and the governor's manor.
- The Resistance: A small group of freedom fighters led by Calista, an ex-soldier turned rebel, who work with the players to steal the treasure and undermine Governor Tiberius's rule.
The Stakes:
- Steal the treasure and redistribute it to the suffering people of Ironhold.
- Reward: A share of the treasure, new allies, and a powerful contact in the Shadow Broker.
Potential Plot Twists:
- Governor Tiberius has a powerful artifact or weapon hidden among his treasure, which could be used for future quests or against the players.
- Captain Lysander may be convinced to turn against Governor Tiberius if shown evidence of his tyranny.
Conclusion:
- Players successfully steal the treasure, redistribute it to the people, and weaken Governor Tiberius's rule, creating an opportunity for the Resistance to strike.
- Depending on their decisions and actions, the players may leave Ironhold with powerful enemies or allies, setting the stage for future chaotic good-aligned adventures.
Medium-Length Quest
Quest Style: Sabotage/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Fall of the Iron Fist
- Location: The city of Ironhall
- Quest Giver: Raela, the leader of the Freedom's Whisper rebellion
NPCs:
- Raela: A charismatic young woman and leader of the Freedom's Whisper rebellion, which aims to overthrow the city's oppressive ruler, Lord Ironfist.
- Lord Ironfist: A cruel and power-hungry tyrant who rules Ironhall with an iron fist, imposing harsh laws and taxes on the citizens.
- Captain Tarkus: The corrupt captain of the Ironhall city guard, who enforces Lord Ironfist's will and is despised by the citizens.
- Hethric: A skilled blacksmith who secretly supports the rebellion and has information on the weaknesses of Ironfist's fortress.
The Stakes:
- Aid the Freedom's Whisper rebellion in their mission to dethrone Lord Ironfist and end his tyrannical rule.
- Reward: 500 gold pieces, a magical weapon crafted by Hethric, and the gratitude of the citizens of Ironhall.
Potential Plot Twists:
- A member of the rebellion is secretly working for Lord Ironfist, feeding information to the city guard and alerting them to the players' actions.
- Lord Ironfist is being influenced by a powerful magical artifact, which is the true source of his cruelty and ruthlessness.
Conclusion:
- The players successfully sabotage Ironfist's defenses, allowing the Freedom's Whisper rebellion to storm his fortress and confront the tyrant.
- The players may choose to destroy the magical artifact controlling Lord Ironfist, redeeming him and starting a new era in Ironhall, or permanently overthrow him, paving the way for a more benevolent ruler.
Medium-Length Quest
Quest Style: Heist/Infiltration
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 4-6 hours
Basic Details:
- Quest Name: The Robin Hood Caper
- Location: The town of Greenspire and the noble's manor
- Quest Giver: Cora, a desperate peasant
NPCs:
- Cora, the peasant who seeks help in reclaiming her stolen property
- Lord Blackthorn, the ruthless and corrupt noble responsible for the thefts
- Oswin, a rogue thief with knowledge of the manor's security
- Captain Mira, the conflicted and sympathetic town guard captain
The Stakes:
- Infiltrate the manor, recover stolen properties from various peasants, and redistribute the wealth among the townsfolk.
- Reward: A share of the loot, a magical item hidden in the manor, and the gratitude of the townsfolk
Potential Plot Twists:
- Lord Blackthorn has a magical artifact that enhances his greed and corruption.
- Captain Mira is secretly working with the resistance and may aid the party if convinced.
Conclusion:
- Players successfully infiltrate the manor, recover the stolen properties, and redistribute the wealth.
- Players might expose Lord Blackthorn's corruption and bring about a change in leadership in the town.
The Story Begins:
In the poverty-stricken town of Greenspire, the players encounter Cora, a desperate peasant whose family heirloom was stolen by the town's corrupt noble, Lord Blackthorn. As the players learn more about the noble's exploits, they discover that he has been systemically plundering the wealth of the town's people to fund his luxurious lifestyle. Cora implores the players to infiltrate Lord Blackthorn's manor and redistribute the stolen wealth among the townsfolk.
Meeting Oswin and Captain Mira:
As the players gather information, they come across Oswin, a rogue thief who once attempted to infiltrate Lord Blackthorn's manor. Oswin shares his knowledge of the manor's security and may even join the party to help bring down the corrupt noble. In their investigation, the players also encounter Captain Mira, a conflicted and sympathetic town guard captain who is torn between her loyalty to the town and her duty to Lord Blackthorn. With the right persuasion, she could prove to be a valuable ally in the operation.
Infiltration and Redistribution:
After gathering intelligence, the players infiltrate the manor under the cover of darkness. They must navigate a labyrinth of traps and patrolling guards as they locate and recover the stolen properties from the noble's treasury. Once the valuables are secured, the players redistribute the wealth among the townsfolk, earning their gratitude and appreciation.
Exposing the Corruption:
With Lord Blackthorn's misdeeds brought to light, the players have the opportunity to expose his corruption to the town and bring about a change in leadership. If they discovered the magical artifact influencing Lord Blackthorn's greed, they may choose to remove its influence and provide the noble with a chance for redemption. Alternatively, they may choose to rally the townsfolk and overthrow the corrupt ruler, initiating a new era of prosperity for the people of Greenspire.
Medium-Length Quest
Quest Style: Heist/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Tyrant's Treasure
- Location: Blackstone Keep, a heavily fortified castle
- Quest Giver: Lysandra, the leader of the local resistance
NPCs:
- Lysandra (Quest Giver): A fierce warrior and charismatic leader, Lysandra has been fighting against the oppressive rule of the tyrant Lord Dravos. She believes that by stealing Dravos' most prized possession, a powerful magical artifact, the resistance can weaken him and rally the people to their cause.
- Lord Dravos (Antagonist): A cruel and despotic ruler, Lord Dravos has been using an ancient artifact, the Orb of Dominion, to maintain control over his subjects. He suspects that a rebellion is brewing and has tightened security around Blackstone Keep.
- Harold (Supporting NPC): A former guard at Blackstone Keep, Harold was dismissed by Lord Dravos due to his disobedience. He has since joined the resistance and offers valuable intel on the inner workings of the keep.
- Marlena (Kidnapped Victim): Marlena is Lysandra's sister and a talented healer. She was recently captured by Lord Dravos' forces to use as leverage against Lysandra and the resistance.
The Stakes:
- Steal the Orb of Dominion from Lord Dravos to weaken his control over the region and empower the resistance.
- Rescue Marlena, Lysandra's sister, from the clutches of Lord Dravos.
- Reward: A share of the stolen treasure, and the gratitude of the resistance.
Potential Plot Twists:
- The Orb of Dominion has unintended consequences, causing chaos or harm to the players or the local population when used.
- A powerful third party is also seeking the Orb of Dominion for their own nefarious purposes.
Conclusion:
- Players successfully infiltrate Blackstone Keep, steal the Orb of Dominion, and rescue Marlena.
- The players may choose to use the Orb of Dominion for their own purposes, give it to the resistance, or destroy it.
- The theft of the Orb of Dominion weakens Lord Dravos, but the players may need to confront him directly to put an end to his tyranny.
Medium-Length Quest
Quest Style: Heist/Infiltration
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Rebellion's Relic
- Location: The Oppressive City of Braxtol
- Quest Giver: Marla, the leader of a group of rebels
NPCs:
- Marla - A charismatic and resourceful rebel leader, who aims to overthrow the corrupt ruler of Braxtol. She seeks the help of adventurers to retrieve a powerful relic that can rally the people to her cause.
- Lord Fendrake - The oppressive and cruel ruler of Braxtol who has obtained the relic in question and keeps it hidden in his castle, using it as a symbol of his power.
- Silas - A quiet yet skilled rogue who has connections inside the castle, providing valuable information and support during the heist. He is a member of Marla's rebellion.
- Captain Grimsley - The loyal and ruthless captain of the castle guard, who is tasked with protecting the relic and apprehending any intruders.
The Stakes:
- Retrieve the relic from the heavily guarded castle to support the rebellion and inspire the oppressed citizens of Braxtol.
- Reward: Gold, the gratitude of the rebels, and the opportunity to play a pivotal role in the future liberation of Braxtol.
Potential Plot Twists:
- The relic has a hidden power that, once discovered, could change the tide of the rebellion or be used for nefarious purposes.
- There is a traitor within the ranks of the rebels who is feeding information to Lord Fendrake, putting the entire mission at risk.
Conclusion:
- Players infiltrate the castle, avoid or defeat any obstacles, and retrieve the relic, potentially discovering its hidden power or a secret about the true nature of the rebellion.
- The players can choose to give the relic to Marla, keep it for themselves, or find a different use for its power, ultimately shaping the fate of the rebellion and the oppressed citizens of Braxtol.
Medium-Length Quest
Quest Style: Thievery/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Feathered Rebellion
- Location: Goldcrest, a bustling city-state
- Quest Giver: Arvis "Featherfoot" Gavilar, a jovial rogue and leader of the rebellion
NPCs:
- Arvis "Featherfoot" Gavilar (Quest Giver) - A charismatic rogue and leader of the rebellion, Arvis seeks to overthrow the corrupt city officials and redistribute wealth to the oppressed people of Goldcrest. He is known for his flamboyant attire, feathered hat, and quick wit.
- Lady Elara, a noblewoman sympathetic to the rebellion - Lady Elara is an influential noblewoman, secretly allied with the rebellion. She uses her connections to gather information and provide the rebels with supplies and resources, all while maintaining her public image.
- Governor Merik, a corrupt and ruthless city official - Governor Merik is the primary antagonist, responsible for the widespread corruption and suffering in Goldcrest. He uses his power for personal gain, crushing anyone who opposes him.
- Supporting NPCs - A diverse cast of rebels from various backgrounds, eager to aid in the fight for justice.
The Stakes:
- Help the Feathered Rebellion bring down the corrupt city officials.
- Reward: A share of the confiscated wealth, new allies, and a reputation boost among the chaotic good factions.
Potential Plot Twists:
- Lady Elara's identity is discovered, and she is arrested by Governor Merik's forces.
- A traitor within the rebellion attempts to sabotage the mission for personal gain.
Conclusion:
- Players successfully infiltrate the city's upper echelon, gather evidence of corruption, and expose Governor Merik's crimes to the masses.
- With Governor Merik's tyranny exposed, the people of Goldcrest rise up against him and his allies. The Feathered Rebellion, with the help of the players, leads the charge to overthrow the corrupt officials and usher in a new era of fairness and justice.
Medium-Length Quest
Quest Style: Sabotage/Disruption
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: "Covensbane"
- Location: Gideon's Crossing, a small fishing village
- Quest Giver: Halda, a local wise woman and healer
NPCs:
- Halda
- Mayor of Gideon's Crossing
- Mirabelle, leader of a corrupt coven of witches
- Local fishermen and residents of Gideon's Crossing, who may provide the players with information
The Stakes:
- Disrupt the dark ritual being performed by the coven and protect the village from their malevolent influence
- Reward: Halda will provide the party with potions and magical healing, along with a modest sum of gold
Potential Plot Twists:
- Halda was once part of the same coven, but left due to moral disagreements with Mirabelle
- Gideon's Crossing has a secret history of witchcraft and folklore that ties into the coven's presence
The Story:
While traveling through the coastal region, the player characters come across Gideon's Crossing, a small fishing village plagued by a series of mysterious and gruesome events. The local mayor is at his wit's end, unable to protect the village from the malevolent force responsible for these occurrences, and superstition spreads among the villagers. Halda, an elderly wise woman and healer, approaches the party with the quest: the village is under the influence of a corrupt coven of witches, who plan to perform a dark ritual during the next full moon, which is only a few days away. She implores the party to help her disrupt the ritual and protect the village from the coven's evil reign.
As the players begin their investigation, they learn of strange occurrences in the village's surrounding woods, including unnatural weather patterns, sightings of shadowy figures, and unnerving sounds. The locals share tales of witches and supernatural happenings that date back generations, revealing the village's dark secret history with witchcraft. As the full moon approaches, the players must locate the coven's lair, confront the witches, and disrupt their ritual, thus saving the village from their dark influence.
Upon confronting the coven, the players may choose to engage in combat or attempt a more diplomatic approach. If they choose the latter, they may discover that Halda was once part of the same coven but left when she disagreed with Mirabelle's morally corrupt practices. The party could potentially use this information to their advantage, exposing the rift within the coven and causing its members to turn on one another.
In the end, the party must decide whether to destroy the coven, make a deal with the witches, or uncover the village's hidden history and cleanse Gideon's Crossing of its dark past. If successful, the grateful villagers and Halda reward the players with potions, magical healing, and a modest sum of gold for their efforts in saving the village from the coven's malevolent influence.
Medium-Length Quest
Quest Style: Heist/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Tyrant's Treasure
- Location: The city of Ironhaven
- Quest Giver: Lila Swiftshadow, leader of the local resistance
NPCs:
- Lila Swiftshadow: A daring and charismatic resistance leader who is determined to overthrow the city's oppressive ruler, Lord Roderick.
- Lord Roderick: A ruthless and tyrannical ruler who has amassed a vast fortune through exploiting the citizens of Ironhaven.
- Captain Killian: The loyal and cunning captain of Lord Roderick's personal guard, who is entrusted with guarding the treasure.
- The Ironhaven Resistance: A group of like-minded individuals fighting for the city's freedom and working with Lila Swiftshadow.
The Stakes:
- Successfully steal Lord Roderick's treasure to fund the resistance and weaken his rule.
- Reward: A share of the stolen treasure, a powerful magical item, and the gratitude of the Ironhaven Resistance.
Potential Plot Twists:
- One of the resistance members is a spy for Lord Roderick, attempting to sabotage the heist.
- The treasure is guarded by a powerful magical enchantment or creature that the players must overcome.
Conclusion:
- The players successfully complete the heist, stealing the treasure and delivering it to the Ironhaven Resistance.
- With their newfound resources and the exposure of Lord Roderick's vulnerability, the resistance gains momentum in their efforts to overthrow the tyrant.
Medium-Length Quest
Quest Style: Heist/Infiltration
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Tyrant's Treasure
- Location: Castle Blackwood
- Quest Giver: Lady Rosaline Delacroix
NPCs:
- Lady Rosaline Delacroix - A charismatic revolutionary who seeks to overthrow the oppressive lord ruling over Castle Blackwood. She approaches the players with a plan to infiltrate the castle and steal a valuable artifact that will fund the rebellion.
- Lord Damien Blackwood - The cruel and tyrannical ruler of Castle Blackwood. He has acquired a legendary artifact, the Eye of Aethelred, which he plans to use to further oppress his people.
- Captain Eamon O'Callaghan - The loyal captain of Lord Blackwood's guard. He is a skilled fighter and tactician who will stop at nothing to protect his lord and his valuable treasure.
- Castor the Sly - A roguish informant who has been spying on Lord Blackwood for Lady Delacroix. He can provide crucial information about the castle's defenses, as well as potential allies and enemies within the castle walls.
The Stakes:
- Steal the Eye of Aethelred from Lord Blackwood to support Lady Delacroix's rebellion and undermine the tyrant's rule.
- Reward: A share of the treasure or reputation among the rebels, as well as the gratitude of the oppressed people of Castle Blackwood.
Potential Plot Twists:
- Lady Delacroix has ulterior motives for wanting the Eye of Aethelred, which could ultimately lead to her becoming an even greater threat than Lord Blackwood.
- A hidden faction within the castle is secretly working against both Lord Blackwood and Lady Delacroix, hoping to seize power for themselves.
Conclusion:
- Players successfully infiltrate Castle Blackwood, steal the Eye of Aethelred, and escape the stronghold. They must then decide whether to trust Lady Delacroix with the artifact or seek another way to utilize its power for good.
- Players may uncover the hidden faction's plans and choose to align with or against them, potentially shifting the balance of power within the region.
Medium-Length Quest
Quest Style: Heist/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Scales of Injustice
- Location: The city of Tyrannis
- Quest Giver: Lyra Silvercloak, a rebel leader
NPCs:
- Lyra Silvercloak: A charismatic rebel leader who opposes the tyrannical rule of Lord Mordreth Tyrannis. She seeks the assistance of the players to steal a powerful artifact from Lord Tyrannis' treasury.
- Lord Mordreth Tyrannis: The iron-fisted ruler of the city, known for his oppressive laws and harsh punishments. He has a powerful artifact within his treasury that enhances his control over the city.
- Sergeant Darik: A corrupt city guardsman who has taken bribes to keep quiet about Lyra's rebel activities.
- Talia Whisperwind: A rogue and spy for the rebel cause who has information on how to infiltrate Lord Tyrannis' treasury.
The Stakes:
- Steal the artifact from the treasury, weakening Lord Tyrannis' control over the city.
- Reward: Gold, a share of the recovered artifact's power, and the gratitude of the oppressed citizens.
Potential Plot Twists:
- Sergeant Darik is actually a double agent who intends to sabotage the heist.
- Lord Tyrannis is aware of the heist and plans to use it as an excuse to crack down on dissenters.
Conclusion:
- Players successfully infiltrate the treasury, steal the artifact, and escape undetected.
- Players must choose whether to trust Lyra and her cause, or make use of the artifact's power for their own benefit.
- The players' actions may spark a full-scale rebellion against Lord Tyrannis, leading to a larger conflict within the city.
Medium-Length Quest
Quest Style: Rebellion/Heist
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Tyrant's Treasure
- Location: Greycloak Town under the rule of Lord Blackthorn
- Quest Giver: Evangeline, a freedom fighter determined to overthrow Lord Blackthorn
NPCs:
- Evangeline, a charismatic and cunning rebel leader who has been rallying the townspeople of Greycloak to resist Lord Blackthorn's oppressive rule. She seeks the aid of the players to help her retrieve a powerful artifact from the tyrant's treasury.
- Lord Blackthorn, an iron-fisted ruler who has subjected the people of Greycloak to his heavy taxes and harsh laws. He is rumored to be in possession of an ancient artifact that could be used to bring about his downfall.
- Captain Haldor, the loyal and ruthless captain of Lord Blackthorn's personal guard. He is tasked with the security of the castle and will stop at nothing to ensure the tyrant's treasure remains untouched.
- Drystan, an informant within the castle who secretly aids Evangeline and the rebels. He provides valuable information for the heist and assists the players during their infiltration.
The Stakes:
- Retrieve the powerful artifact from Lord Blackthorn's treasury to aid the rebellion and significantly weaken his rule.
- Reward: The gratitude of Greycloak's people, a share of the tyrant's treasure, and the powerful artifact itself.
Potential Plot Twists:
- The informant, Drystan, is actually a double agent, attempting to set up the players to be captured by Lord Blackthorn.
- The powerful artifact is an ancient and sentient being, capable of choosing its wielder and potentially having its own alignment and motives.
Conclusion:
- Players successfully infiltrate the castle, retrieve the artifact, and escape, all while evading or dealing with Captain Haldor and his guards.
- The players may choose to keep the artifact for themselves or give it to Evangeline to aid the rebellion, potentially causing tension within the group.
- Depending on the outcome, the players may become pivotal figures in the rebellion against Lord Blackthorn or seek redemption if they were deceived by Drystan.
Medium-Length Quest
Quest Style: Heist/Infiltration
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Unseen Rebellion
- Location: The fortified city of Valencrest
- Quest Giver: Liria Moonshadow, a cunning thief
NPCs:
- Liria Moonshadow: A charming and charismatic thief who leads a small band of rebels fighting against the oppressive rule of the city's nobility. She seeks the party's help in stealing an important document from the Lord's castle.
- Lord Alaric Blackstone: The ruthless ruler of Valencrest, who has tightened his grip on the city and its people through intimidation and ruthless enforcement of his laws. He is the owner of the document Liria seeks to steal.
- Captain Helios Varkas: The skilled and loyal captain of Lord Blackstone's private guard, responsible for protecting the Lord's castle and its invaluable contents.
- Selene Clearwater: A cunning spy and informant working for Liria, who has managed to infiltrate the castle's staff and gather valuable information about its layout and security measures.
The Stakes:
- Successfully infiltrate the Lord's castle and steal the important document, which contains evidence of Lord Blackstone's corruption and crimes.
- Reward: A portion of the stolen wealth Liria's band has accumulated, a favor from the rebellion, and a reputation boost among the city's oppressed citizens.
Potential Plot Twists:
- Lord Blackstone has learned of the rebellion's plans, and has set a trap for the party within the castle.
- The document's hiding place is a powerful magical artifact, which could either help or hinder the party in their quest.
- Selene Clearwater is a double agent, secretly working for Captain Varkas and feeding information to both sides.
Conclusion:
- Players successfully navigate the castle's defenses and traps, retrieve the document, and narrowly escape before their presence is discovered.
- Players present the evidence of Lord Blackstone's corruption to the city's citizens, sparking a larger rebellion and eventually toppling the tyrant's rule.
- Players may choose to continue supporting the rebellion or move on to new adventures, having left a lasting impact on the city of Valencrest.
Medium-Length Quest
Quest Style: Rescue/Infiltration
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Liberation of Ironbriar
- Location: Ironbriar, a fortified town in the kingdom of Elindor
- Quest Giver: Aleria, a rogue and member of the local underground resistance
NPCs:
- Aleria, the quest giver and local resistance member
- Sir Drakon, the captured resistance leader held in Ironbriar's prison
- Baroness Myranda, the tyrannical ruler of Ironbriar
- Maelor, a spy within the Baroness's inner circle, secretly working for the resistance
The Stakes:
- Rescue Sir Drakon from Ironbriar's prison and help the resistance regain its momentum.
- Reward: A valuable artifact secured by the resistance and a powerful ally in the fight against tyranny.
Potential Plot Twists:
- Sir Drakon is in fact the rightful heir to the throne, and Baroness Myranda has been trying to keep him imprisoned to maintain her illegitimate rule.
- Maelor, the spy, is discovered and captured by the Baroness's forces, forcing the players to also rescue him.
Conclusion:
- Players infiltrate Ironbriar, locate and free Sir Drakon and Maelor (if necessary), while evading or confronting the Baroness's forces.
- Players may expose the truth about Sir Drakon's heritage and ignite a rebellion, or make a daring escape and return with the evidence to rally forces against the Baroness.
Outline:
- The party arrives in Ironbriar and meets Aleria, who recruits them for the cause of rescuing Sir Drakon and toppling the Baroness's oppressive rule.
- Aleria introduces the party to Maelor, a spy within the Baroness's inner circle, who provides valuable intel about the prison layout and guard schedules.
- The party devises a plan to infiltrate the prison, using their diverse set of chaotic good-aligned skills to create distractions or exploit weaknesses in security.
- As they make their way through the jail, the party discovers the truth about Sir Drakon's heritage and the illegitimacy of Baroness Myranda's rule.
- While freeing Sir Drakon, the party learns that Maelor has been captured, and must decide whether to rescue him as well or make their escape with Sir Drakon.
- The party confronts the Baroness's forces, either exposing the truth and igniting a rebellion, or making a daring escape with their allies and planning their next move against the tyrannical ruler.
Medium-Length Quest
Quest Style: Heist/Infiltration
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Cursed Coin Caper
- Location: Nornhaven, a bustling trading port
- Quest Giver: Captain Ealasaid, a charismatic female pirate captain
NPCs:
- Captain Ealasaid: The quest giver and a daring pirate captain. Known for her quick wits and cunning tactics, she has a reputation for targeting corrupt officials and hoarding their ill-gotten wealth.
- Lord Vareck: The ruler of Nornhaven and the primary antagonist. He is a corrupt and greedy noble who has amassed wealth through questionable means, including exploiting the people he governs.
- Cyric: A rogue thief and a former member of Captain Ealasaid's crew. He betrayed the crew and now secretly works for Lord Vareck as an informant.
- The Shadow Serpents: A notorious group of thieves and smugglers who have a history of clashing with Captain Ealasaid's crew. They are potential allies or rivals, depending on the players' actions.
The Stakes:
- Retrieve the magical artifact, the Cursed Coin of Korthos, which has the power to corrupt the hearts of those who possess it.
- Reward: A share of the recovered treasure, a favor from Captain Ealasaid, and improved reputation among pirates and thieves.
Potential Plot Twists:
- Cyric, the rogue thief, may attempt to sabotage the players' heist by informing Lord Vareck of their plan or by setting traps within the lord's manor.
- The Shadow Serpents may have their own plans for the artifact and may try to steal it from the players after the heist's success.
Conclusion:
- Players successfully infiltrate Lord Vareck's manor, retrieve the Cursed Coin of Korthos, and escape without being caught.
- Depending on the players' actions, they may form a temporary alliance with the Shadow Serpents or become embroiled in a dangerous rivalry.
- Captain Ealasaid offers the players a favor and a share of the treasure as thanks for their help. The players' reputation among pirates and thieves improves, possibly leading to future quests or alliances.
Medium-Length Quest
Quest Style: Heist/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Tyrant's Treasure
- Location: Ironclaw City, ruled by the cruel Lord Ironclaw
- Quest Giver: Eris, a charismatic and cunning rebel leader
NPCs:
- Eris: The charming and passionate leader of a group of rebels fighting against Lord Ironclaw's oppressive rule. Eris strongly believes in the cause and is willing to do whatever it takes to bring down the tyrant.
- Lord Ironclaw: A heartless ruler who has crushed any resistance in Ironclaw City and has a vast fortune accumulated through theft, extortion, and unjust taxation. He is paranoid and has many guards and spies in his employ.
- Grek, the Sneak: A gifted thief and member of the rebel group, Grek is skilled in infiltration and has vital information about the layout of Lord Ironclaw's castle, including the location of his treasure vault.
- Supporting NPCs: Members of the rebel group, oppressed citizens, and various guards and spies loyal to Lord Ironclaw.
The Stakes:
- Steal Lord Ironclaw's vast fortune and redistribute the wealth to the oppressed citizens of Ironclaw City.
- Reward: A portion of the stolen gold, a positive reputation with the rebels, and the potential to weaken Lord Ironclaw's rule.
Potential Plot Twists:
- A member of the rebel group is actually a spy working for Lord Ironclaw, who wishes to set a trap for the heroes.
- Lord Ironclaw's treasure is cursed, and the heroes must figure out how to break the curse before redistributing the wealth.
Conclusion:
- Players successfully infiltrate Lord Ironclaw's castle, steal his treasure, and redistribute it to the citizens, sowing the seeds of rebellion.
- Players may have to confront the traitor within the rebel group or deal with the consequences of the cursed treasure, potentially sparking a larger conflict with Lord Ironclaw.
Medium-Length Quest
Quest Style: Heist/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Price of Freedom
- Location: The City of Gildenbrook
- Quest Giver: Cora, an underground resistance leader
NPCs:
- Cora: A fierce halfling woman with a strong sense of justice, Cora leads an underground resistance movement against the oppressive tyrant, Lord Gilden. She approaches the players with a plan to weaken the tyrant's grip on the city.
- Lord Gilden: A cruel and corrupt human noble, Lord Gilden has long exploited the people of Gildenbrook to fund his lavish lifestyle. Fearful of losing his power, he has employed a personal army to keep the population in check.
- Captain Gideon: A once honorable knight who is now the leader of Lord Gilden's personal army. He is torn between his duty to serve the nobility and his growing discomfort with Lord Gilden's actions.
- Supporting NPCs: Members of the resistance, citizens of Gildenbrook, and various guards and soldiers loyal to Lord Gilden.
The Stakes:
- Steal the Gildenbrook treasury to fund the resistance movement and spark a rebellion against Lord Gilden.
- Reward: A portion of the stolen treasury, allies in the resistance, and the gratitude of the people of Gildenbrook.
Potential Plot Twists:
- Captain Gideon is secretly feeding information to the resistance and may be swayed to help the players openly defy Lord Gilden.
- Cora's ultimate goal is not just to overthrow Lord Gilden but to create a better and more just society for the people of Gildenbrook.
Conclusion:
- Players successfully infiltrate Lord Gilden's stronghold, steal the treasury, and deliver it to the resistance movement.
- The heist sparks a rebellion against Lord Gilden, leading to a larger confrontation between the resistance and the tyrant's forces.
- The players may choose to work with Captain Gideon and the resistance to overthrow Lord Gilden, creating a more just and equitable society in Gildenbrook.
Medium-Length Quest
Quest Style: Heist/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The Tyrant's Demise
- Location: Ironstone, a fortified town ruled by a tyrannical baron
- Quest Giver: Renna, a charismatic leader of a local resistance group
NPCs:
- Renna: A resourceful and cunning woman in her mid-thirties, Renna has been the mastermind behind several successful rebellions against the oppressive rule of Baron Ironstone. She approaches the party with a plan to steal an artifact from the baron's treasury that could help turn the tide in the resistance's favor.
- Baron Ironstone: A ruthless and cunning ruler, Baron Ironstone has maintained a tight grip on his town through fear and intimidation. The baron is known for his love of rare artifacts and hoards them in a heavily guarded treasury within the walls of his castle. He is aware of the growing resistance movement but has thus far been unable to quell it.
- Silas: A skilled thief and second-in-command of the resistance, Silas has a deep personal vendetta against the baron. He is responsible for gathering intelligence on the artifact and the layout of the treasury. Silas may offer to help the party with the heist but is ultimately loyal to Renna.
- Captain Brant: The captain of the baron's guard, Captain Brant is a fiercely loyal and highly skilled warrior. He is deeply involved in the baron's schemes and will stop at nothing to see the resistance crushed. He may become a recurring antagonist if the players manage to escape with the artifact.
The Stakes:
- Steal the artifact from the heavily guarded treasury to help the resistance overthrow the tyrannical rule of Baron Ironstone.
- Reward: Renna promises a share of the spoils from the baron's treasury, as well as the gratitude and support of the townsfolk.
Potential Plot Twists:
- The artifact is cursed or comes with a hidden cost, leading players to decide between keeping the artifact or finding a way to break the curse in order to use it for the greater good.
- The baron captures Renna or another key member of the resistance, forcing the players to decide between abandoning the heist or risking it all to rescue their ally.
Conclusion:
- Players successfully steal the artifact and use it to help the resistance overthrow the baron, leading to a chaotic but ultimately good change in the town's leadership.
- Players may choose to continue working with the resistance or move on to new adventures, potentially leaving behind powerful allies or enemies depending on their choices.
Medium-Length Quest
Quest Style: Heist/Rebellion
Difficulty: Moderate
Recommended Alignment: Chaotic Good
Suggested Playtime: 3-5 hours
Basic Details:
- Quest Name: The People's Rebellion
- Location: The bustling city of Tyraswynn
- Quest Giver: A mysterious and charismatic rebel leader known as "The Fox"
NPCs:
- The Fox: The enigmatic leader of the rebellion, who seeks to overthrow the corrupt nobility of Tyraswynn and restore power to the people. He is adept at remaining unseen, and communicates with the players through coded messages and secret meetings.
- Lord Blackthorn: The tyrannical ruler of Tyraswynn, who has amassed great power and wealth at the expense of his subjects. He is known for his ruthless enforcement of the law and his heavily guarded personal treasury.
- Lady Felicity: A high-ranking noble with a sympathetic ear for the rebellion's cause. She can provide insider information and assistance to the players, but her loyalties may be called into question.
- Garreth: A street-smart member of the rebellion, who has lived in the city's underbelly his entire life. He can provide valuable intel on the city's layout, guard rotations, and underground contacts.
The Stakes:
- Successfully infiltrate Lord Blackthorn's castle and redistribute his ill-gotten wealth to the oppressed citizens of Tyraswynn.
- Reward: A share of the stolen gold and valuable intel for future heists against other corrupt nobles.
Potential Plot Twists:
- Lady Felicity is discovered to be a double agent working for Lord Blackthorn, attempting to lure the players into a trap.
- The Fox is revealed to be a member of a long-lost noble lineage, seeking to reclaim power and exact revenge on those who wronged his family.
Conclusion:
- Players successfully retrieve Lord Blackthorn's fortune, dealing a significant blow to his power and inspiring the citizens of Tyraswynn to rise up against their oppressors.
- The rebellion must continue to fight against the remaining corrupt nobles, with the players at the forefront of this ongoing struggle.